TouchMath


Kids Learn with TouchMath

Our new TouchMath Activity Panel is an interactive outdoor play event that offers a fun way to increase child’s computational skills, provide healthy physical activity, and encourage positive social interaction — enriching childhood through play! The hands-on panel, activity manual, and corresponding downloadable worksheets are the ideal way to integrate math learning into the play experience. This comprehensive program is designed to equip educators with the tools they need to create a dynamic, multisensory learning experience for all students — one that reinforces math concepts taught in pre K- 5th grade, helps meet national standards, and raise math test scores.

The new panel was developed in collaboration with Innovative Learning Concepts Inc., creators of TouchMath, an award-winning program that uses its signature TouchPoints™ to give students of all ability levels and learning styles equal access to standards-based math material. The step-by-step approach covers counting, addition, subtraction, place value, multiplication, division, time, money, fractions, story problems, shapes, sizes, and pre-algebra. A growing body of independent, primary, and secondary research validates the fundamental principles of the TouchMath system and shows that the program’s multisensory approach and sequential strategy improves student math comprehension and mastery. TouchMath has been proven to raise math test scores in classrooms around the world for 35 years. To learn more about TouchMath, visit
www.touchmath.com.

Click here to request more information about TouchMath.






   

 

  • TouchMath Activity Panel Manual with dozens of activities
  • TouchMath Downloadable Worksheets to complement the panel
  • TouchMath Teacher Training Materials to learn how to teach TouchMath effectively
                                               
The interactive activity panel can be installed as either a freestanding unit or part of a GameTime play structure.                                                 Each numeral from 1 through 9 has TouchPoints corresponding to the digit's value. As students count the TouchPoints, they associate numerals with real values.

 
 


 
 
   
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